Resource extraction
Assign workers, exploit deposits, and balance today’s build against tomorrow’s reserves.
Persistent browser strategy · Alpha universe
Cosmo Crafter turns one remote settlement into a living strategic machine. Extract what the world gives you, manufacture what ambition requires, and use every new capability to reach further into a persistent player-shaped universe.
The grand cosmic flywheel
Your empire advances through a connected cycle. The interesting part is deciding where to apply pressure next.
Assign workers to deposits and secure the raw materials your plans will consume.
Transform raw stock into predictable components with recipes you can plan around.
Expand infrastructure, unlock capabilities, and make yesterday’s limits obsolete.
Launch missions, defend settlements, trade the surplus, and stretch the map.
Return with data, profit, or a new problem—then build the answer.
One settlement · Interlocking systems
Buildings create options. Research improves them. Fleets, markets, diplomacy, and defenses turn those options into influence across the map.
Assign workers, exploit deposits, and balance today’s build against tomorrow’s reserves.
Turn basic stock into the frames, circuits, cores, cells, plating, and weapons advanced projects require.
Navigate 62 connected technologies spanning industry, exploration, combat, trade, and diplomacy.
Build race-specific Scouts, Fighters, Freighters, Battleships, Colony Ships, and Mining Vessels.
List resources, spacecraft, and defenses while market demand changes around player activity.
Build relationships, formalize agreements, and make shared strategy part of your expansion.
Strategy lives in the constraints
Distance, time, fuel, storage, and finite deposits make every destination a commitment.
Worlds occupy real positions. Where you settle changes what is close, costly, and strategically possible.
Fleet velocity and fuel consumption make route planning part of every mission.
Construction, research, manufacturing, and fleet travel continue in a persistent universe.
Trade, alliances, rivalries, and shared space ensure the strongest variable is always another commander.
Your opening campaign
Five deliberate moves turn bare ground into a Scout with somewhere important to go.
Put workers on iron, carbon, and silicon.
Make room for the production run that changes everything.
Raise the plant and queue your first Frames and Circuits.
Turn those parts into infrastructure, research, and a Shipyard.
Build a Scout, select a mission, and meet the wider universe.
The command chair is currently vacant
Choose your civilization, claim a world, and begin the small decisions that become an enormous story.
Browser-based · No download · Persistent universe