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Persistent browser strategy · Alpha universe

Build. Advance.
Deploy. Repeat.

Cosmo Crafter turns one remote settlement into a living strategic machine. Extract what the world gives you, manufacture what ambition requires, and use every new capability to reach further into a persistent player-shaped universe.

  • Browser-based
  • Persistent progression
  • Player-shaped economy
11settlement buildings
06spacecraft roles
03defense lines
07playable races

The grand cosmic flywheel

Every smart move creates the next one.

Your empire advances through a connected cycle. The interesting part is deciding where to apply pressure next.

  1. 01
    Extract

    Mine

    Assign workers to deposits and secure the raw materials your plans will consume.

  2. 02
    Prepare

    Manufacture

    Transform raw stock into predictable components with recipes you can plan around.

  3. 03
    Advance

    Build or research

    Expand infrastructure, unlock capabilities, and make yesterday’s limits obsolete.

  4. 04
    Act

    Deploy

    Launch missions, defend settlements, trade the surplus, and stretch the map.

  5. 05
    Adapt

    Reinvest

    Return with data, profit, or a new problem—then build the answer.

One settlement · Interlocking systems

Build an economy that can carry your ambitions.

Buildings create options. Research improves them. Fleets, markets, diplomacy, and defenses turn those options into influence across the map.

6 materials

Resource extraction

Assign workers, exploit deposits, and balance today’s build against tomorrow’s reserves.

7 recipes

Component manufacturing

Turn basic stock into the frames, circuits, cores, cells, plating, and weapons advanced projects require.

62 technologies

Technology & research

Navigate 62 connected technologies spanning industry, exploration, combat, trade, and diplomacy.

42 designs

Fleets & missions

Build race-specific Scouts, Fighters, Freighters, Battleships, Colony Ships, and Mining Vessels.

Live trade

Player economy

List resources, spacecraft, and defenses while market demand changes around player activity.

Shared strategy

Diplomacy & treaties

Build relationships, formalize agreements, and make shared strategy part of your expansion.

Strategy lives in the constraints

The map is not decorative.

Distance, time, fuel, storage, and finite deposits make every destination a commitment.

Stable coordinates

Worlds occupy real positions. Where you settle changes what is close, costly, and strategically possible.

Travel has a price

Fleet velocity and fuel consumption make route planning part of every mission.

Time keeps moving

Construction, research, manufacturing, and fleet travel continue in a persistent universe.

Players create pressure

Trade, alliances, rivalries, and shared space ensure the strongest variable is always another commander.

Enter the warfare and diplomacy situation room

Your opening campaign

Your first launch begins long before ignition.

Five deliberate moves turn bare ground into a Scout with somewhere important to go.

  1. 01

    Assign

    Put workers on iron, carbon, and silicon.

  2. 02

    Store

    Make room for the production run that changes everything.

  3. 03

    Manufacture

    Raise the plant and queue your first Frames and Circuits.

  4. 04

    Engineer

    Turn those parts into infrastructure, research, and a Shipyard.

  5. 05

    Launch

    Build a Scout, select a mission, and meet the wider universe.

Follow the complete Commander’s Guide

The command chair is currently vacant

Make somewhere out of nowhere.

Choose your civilization, claim a world, and begin the small decisions that become an enormous story.

Browser-based · No download · Persistent universe