Resource extraction
Assign workers, exploit deposits, and balance today’s build against tomorrow’s reserves.
Persistent browser strategy · Alpha Verse
Start with one remote settlement. Extract raw materials, manufacture components, research technologies, trade with other commanders, and launch fleets across a persistent universe shaped by every commander's decisions.
The connected game loop
Your civilization advances through a connected cycle of production, research, deployment, and reinvestment.
Assign workers to deposits and secure the raw materials your plans will consume.
Transform raw stock into predictable components with recipes you can plan around.
Expand infrastructure and unlock the capabilities required by later projects.
Launch missions, defend settlements, and trade reserves that exceed your plans.
Use reconnaissance, mission returns, and trade income to choose the next upgrade.
One settlement · Interlocking systems
Buildings create options. Research improves them. Fleets, markets, diplomacy, and defenses turn those options into influence across the map.
Assign workers, exploit deposits, and balance today’s build against tomorrow’s reserves.
Turn raw materials into the frames, circuits, cores, cells, plating, and weapons advanced projects require.
Navigate 62 connected technologies spanning industry, exploration, combat, trade, and diplomacy.
Build civilization-specific Scouts, Fighters, Freighters, Battleships, Colony Ships, and Mining Vessels.
Buy, sell, and request raw materials, components, equipment, spacecraft, and defenses as each market tier unlocks.
Propose treaties with explicit durations, obligations, and penalties, then accept, decline, or revoke them.
Strategy lives in the constraints
Distance, time, fuel, storage, and finite deposits make every destination a commitment.
Worlds occupy real positions. Where you settle changes what is close, costly, and strategically possible.
Fleet velocity and fuel consumption make route planning part of every mission.
Construction, research, manufacturing, and fleet travel continue in a persistent universe.
Trade, alliances, rivalries, and shared space make other commanders part of every long-term plan.
Your opening campaign
Five connected steps turn a new settlement into a Scout ready for its first mission.
Put workers on iron, carbon, and silicon.
Reserve enough shared storage capacity for the required materials and components.
Build the Manufacturing Plant and queue your first Frames and Circuits.
Use those components to expand infrastructure, complete research, and build a Shipyard.
Build a Scout, select a destination and mission, then review the travel time and fuel cost.
Establish your first settlement
Compare each civilization's compatible worlds, currency, and spacecraft cargo and velocity modifiers before establishing your settlement.
Browser-based · No download · Persistent universe