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How treaties work

Treaties

How treaties work

A treaty is a recorded promise between two commanders. One proposes the terms and a penalty, the other accepts or refuses. The game checks the terms and charges the penalty when they are broken.

Where A Galactic Embassy in your current settlement, to propose or accept
Durations 1 to 365 days
Treaty types 8
Per pair One pending or active treaty of each type

Penalties

The proposer sets the penalty in one of their currencies. An Intelligence Sharing Agreement has none.

  • Breach The commander who broke the terms pays up to the penalty, limited by their balance. 80% of what they pay goes to the other commander.
  • No single culprit Both commanders pay the full penalty and nobody is paid.
  • Revoke Either commander may revoke an active treaty early. They pay the full penalty; nothing goes to the other commander.

Requirements

Treaty types