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Deep Space Observatory

Buildings

Deep Space Observatory

Use live radar from level 1 to detect nearby planets, settlements and fleets. Commission surveys beyond live coverage and keep dated geological records.

Maximum level 10
Base construction time 3 hr
Unlock Spatial Exploration

Base raw-material cost

Higher levels scale from these seeded base quantities.

Manufactured component cost

Live radar

The Radar tab detects nearby settlements, planets, fleets and pirate strongholds from Observatory level 1. Research bonuses extend live range. The Surveys tab keeps dated observations separate from live readings.

  • Planetary range per level 6,000 units; level 10: 60,000
  • Fleet range per level 2,400 units; level 10: 24,000
  • Surface range per level 12 units
  • Coverage Only completed Observatory levels supply live radar. Command Center upgrades do not supply radar. Your own worlds and fleets remain visible.

Survey operations

Review a home-currency quote before commissioning. Fees are paid once and are non-refundable. Each survey has a fixed deadline. Records contain dated resources and minimal NPC contacts; they do not reveal player settlements, expand live radar, reserve deposits or change mission requirements.

  • Body survey 300.00 home credits · 15 min
  • Region survey 750.00 home credits · 30 min
  • Regional radius 7,500–30,000 units; choose a known body as the center
  • Parallel surveys per Observatory 1–4
  • Survey work limit 500 bodies; reduce the radius for dense regions
  • Reading time Stock is sampled when the due survey is processed. Every record shows that actual observation time.
  • Historical records Older than 24 hours: may be outdated. Surface sectors remain unknown. Live radar takes precedence on the map.

Research requirement